Our game crashes on startup for one of our players

We released our game on Steam few months ago. From thousands of players we have one report of crashing on startup.

We have the crash dump: crash.zip (34.6 KB)

I looked at the dump but I am clueless. It seems to me like the crash is coming from the Unity Runtime.

Could we get some help?

I linked the PDB files and got this:

CONTEXT:  (.ecxr)
rax=0000000000000000 rbx=00000287207fff00 rcx=00000287207fff00
rdx=0000000000000000 rsi=00000287207fff00 rdi=0000000000000000
rip=00007ffa3bca47b0 rsp=00000099d61ceb50 rbp=00000285f0015b50
 r8=0000000000000000  r9=00000285a5000030 r10=0000028580000430
r11=00000099d61cec00 r12=0000000000000000 r13=000000000000000b
r14=00000285a52b8690 r15=0000000000000000
iopl=0         nv up ei pl nz na po nc
cs=0033  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010206
UnityPlayer!AudioMixer::GetSnapshotIndex+0x30:
00007ffa`3bca47b0 488b07          mov     rax,qword ptr [rdi] ds:00000000`00000000=????????????????
Resetting default scope

EXCEPTION_RECORD:  (.exr -1)
ExceptionAddress: 00007ffa3bca47b0 (UnityPlayer!AudioMixer::GetSnapshotIndex+0x0000000000000030)
   ExceptionCode: c0000005 (Access violation)
  ExceptionFlags: 00000000
NumberParameters: 2
   Parameter[0]: 0000000000000000
   Parameter[1]: 0000000000000000
Attempt to read from address 0000000000000000

There is also lots of weird things wrong in the player’s log.

My log after successful start: Player.txt (14.2 KB)
The player’s log: Player.txt (63.4 KB)