Our game WebPlayer FPS drops about 40% with plugin 4

Hi guys,

I just checked our web player game built by Unity editor 3.5.3f3 which runs at X fps with unity plugin 4, and whether the engine is 3.5 or 4, our fps drops at about 40% on fullscreen.

I also noticed the capping in non fullscreen mode of the fps gets to 50 instead of 60.

What’s going on? Have any of you guys encountered this?

Note: when I uninstall and install plugin 3.5 the fps and capping get back to our normal values.

to me when i have a build made with unity 4 normally runs pretty smooth although some days randomly it’s like all the sudden it started to stutter and stop to work as expected or properly, then when i restart the applications is like nothing happened

As with our case, this is most disturbing.

The 40% drop in our case is constant. Tried several different spots in the game scene, and in all cases, about 40% drop.

Anyone might shed some light on this matter?

They are working on it :slight_smile: I’am sure this is what you are looking for to

http://forum.unity3d.com/threads/153008-Unity-3.5.6f4-generates-lower-FPS-in-WebPlayer

Thanks you very much buddy - it’s reassuring to know they are on it.