Hello!
My name is Jared Buckley, I’m one of the two programmers that make up the entirety of our team. We’ve spent around 5 weeks building a near Alpha of a game concept we’ve had for a while. So far everything seems to be going well and our critical multiplayer feature is coming along nicely. We plan to go full on multi-platform and are also going to try and get the game onto the upcoming android based ‘Ouya’ games console.
We just released a new gameplay video below and there is loads more info about the game on the kickstarter page so please do have a look and share your thoughts with us. We always appreciate any and all support and would also be more than happy to answer any questions.
Here’s the video:
Here’s a bit about the game:
SlipSpace is an innovative top-down 3D space-shooter with elements of a 3rd person action RPG.
SlipSpace will contain an engrossing story accompanied with many side missions, upgrades, a structured economy, levelling systems and a unique “Cruiser ship management” feature.
We also have the intention of integrating cross platform multiplayer into the entire game. This would allow you and your friends to help each other destroy unwelcomed pirate frigates, mine asteroid fields (as harverster and hauler) or just blow each other’s ships apart.With all this in mind we have a very finite amount of resources to apply to the task at hand, but we feel that the end result will push the boundaries of the genre a little further and hopefully produce an amazing game.
And here’s the kick link: http://www.kickstarter.com/projects/slipspacestudios/slipspace
We’re also about to commence multiplayer testing between a computer and a iOS based device so please stay tuned to hear the results! : )