I’m getting this exact error when playing it as standalone: The file ‘PATH.sharedassets0.assets’ is corrupted! Remove it and launch unity again! [Position out of bounds! 23521476 > 23521472]
I found out it’s this script making it do it:
using UnityEngine;
using System.Collections;
public class ThirdPersonCamera : MonoBehaviour
{
public float smooth = 3f; // a public variable to adjust smoothing of camera motion
Transform standardPos; // the usual position for the camera, specified by a transform in the game
Transform lookAtPos; // the position to move the camera to when using head look
void Start()
{
// initialising references
standardPos = GameObject.Find ("CamPos").transform;
if(GameObject.Find ("LookAtPos"))
lookAtPos = GameObject.Find ("LookAtPos").transform;
}
void FixedUpdate ()
{
// if we hold Alt
if(Input.GetButton("Fire2") && lookAtPos)
{
// lerp the camera position to the look at position, and lerp its forward direction to match
transform.position = Vector3.Lerp(transform.position, lookAtPos.position, Time.deltaTime * smooth);
transform.forward = Vector3.Lerp(transform.forward, lookAtPos.forward, Time.deltaTime * smooth);
}
else
{
// return the camera to standard position and direction
transform.position = Vector3.Lerp(transform.position, standardPos.position, Time.deltaTime * smooth);
transform.forward = Vector3.Lerp(transform.forward, standardPos.forward, Time.deltaTime * smooth);
}
}
}
Anyone know why / a fix?