Updating HDRP version requires updating all materials (See: https://docs.unity3d.com/Packages/c…h-definition@8.2/manual/Material-Upgrade.html). This process seem to load every asset, why is this not done in batches? During this the editor crashed. Now when I try to reopen the editor It keeps repeating this process and crashes the editor while eating up all memory.
Does anyone know how to fix reimporting assets? Removing all the assets from the project and re-adding them seem like a bad idea due to loss of links and references and would take weeks or months to repair.
I am using unity version 2021.1.16f1