# \[Outdated thread\] Map Magic

**URL:** https://discussions.unity.com/t/outdated-thread-map-magic/591532
**Category:** Community Showcases
**Created:** [July 29, 2015, 10:28pm UTC](https://discussions.unity.com/t/outdated-thread-map-magic/591532 "2015-07-29T22:28:13Z")
**Posts on this page:** 1
**Showing post:** 479

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### Author: ![malkere](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/malkere/32/592155_2.png) [@malkere](https://discussions.unity.com/u/malkere)
#### Post date: [June 7, 2018, 8:02am UTC](https://discussions.unity.com/t/outdated-thread-map-magic/591532/479 "2018-06-07T08:02:27Z")

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The correct thread for this asset is:

> [@Map Magic World Generator - a node based procedural and infinite game map tool](https://discussions.unity.com/t/619852):
>
> MapMagic World Generator is a node-based open scene editor, designed to create procedural and infinite land. It uses node a interface to determine a creation logic: each generator (like noise, voronoi, blend, curve, erosion, scatter, forest, etc) is represented by the node on the graph. Once nodes’ inputs and outputs are connected the magic happens: a game map will be created without any human involvement. No need in a painstaking work for sculpting and drawing the vast terrains, placing a tho…

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_[View the full topic](https://discussions.unity.com/t/outdated-thread-map-magic/591532)._
