Hello i am new at unity . I am devoloping basic game and i need help about making outline shader. My problem is when i use this shader in objects which i created in unity it works well but in blender objects i am having wrong outline draws in middle of surfaces . How can i fix it ?
Update : i have created this objects at blender and i used mirror while i draw rack and desk
Problem solved , i recreated items in blender again and connected better the dots
