Hi,
I built my game and it’s working on windows 7 and windows vista but when I copied it on windows xp it crashed I attached the output log file cz I didn’t understand the bug report so can anyone please tell me what could be the problem I am using in my game an SQLite database and my resolution is 1366x768 if the resolution does not match does it crash?
Please I really need your help.
thanks in advance.
look there are two options in the build settings for window machines in Unity, “windows” “windows 64bit”
the error is cause by how it address’'s memory on the os’s.