output_log help!!

Hi,
I built my game and it’s working on windows 7 and windows vista but when I copied it on windows xp it crashed I attached the output log file cz I didn’t understand the bug report so can anyone please tell me what could be the problem I am using in my game an SQLite database and my resolution is 1366x768 if the resolution does not match does it crash?
Please I really need your help.
thanks in advance.

716286–25945–$output_log.txt (10.1 KB)

please need some help here!!

My Guess is you targeted platform Windows 64-bit, and not targeted Windows such as XP
compile for XP(windows). Least i think its memory address space.

what do you mean it’s a 32-64bit error just like that which means I can’t solve it but the vista is a 32 bit how did it work on vista?

Have you tried it on multiple machines with XP installed? More than likely, this issue is not being caused by Unity.

yes I did and it didn’t work just on xp but I tried it on vista and windows 7 it worked but I tried it on 2 xp machines and I got a crash bug.

look there are two options in the build settings for window machines in Unity, “windows” “windows 64bit”
the error is cause by how it address’'s memory on the os’s.

so choose windows for xp

Some quick googling shows either memory issues or outdated nVidia drivers.

yes I think it’s outdated nvidia drivers issue cz I built it for windows and not wondows 64bit.