Hi,
I’m having a bit of a problem with output video modes.
I’ve made a program for someone, and they’re trying to run it 1080i through HDMI. He can get the computer itself outputting 1080i perfectly in regular Windows, but as soon as he runs the Unity program fullscreen, it will switch it to 1080p, which isn’t supported by the device it’s being fed into. As far as I can gather from him, the output video has to be 1080i to work.
I’ve done some searching through the help files, and in Google, but it doesn’t look like Unity supports it. Is there any way for Unity to change to fullscreen through code without changing the video mode? Or some other trick I can use?
Thanks.