If there is already an Ouya section somewhere on these forums, please let me know. I haven’t seen one yet…
Since many Unity users have already started developing for the Ouya, it would be nice for Unity and Ouya to talk together about Unity incorporating Ouya’s build settings in their panel into the build settings dialogue for Unity. This would make it much easier to switch among Android Only, Android Ouya, and the rest of the platforms without using #if blocks or using separate projects for an Ouya or Android build.
Has Unity made an announcement as to whether it will support publishing directly to Ouya? I’d also be interested to know if the upcoming NVidia console will be supported.
Unity stated that they are going to support Ouya.
The new nvidia console: I hope not, wasting efforts on a DOA technology would not be cool, given how much trouble android already causes otherwise
I think the main reason Unity said they were going to support OUYA is because they don’t have to add it as a new Platform, and don’t really have to do much to support it. In fact, as a separate platform it wouldn’t do anything, since from a Unity perspective the OUYA is Android and is no different from any other Android device. It’s really just the OUYA ODK that makes it special, and that’s all on OUYA’s side (since all it does so far is map the OUYA controls more conveniently and add IAP).