system
April 29, 2021, 4:01pm
2
Use HDRP volumetric clouds but they are supported only in 2021.2 version
I cannot find the documentation of it so here is the forum which can help u :-
So with the latest release of HDRP 12 we finally got volumetric clouds and they look quite good so far.
[6955709--818702--screen_1920x1080_2021-03-20_17-49-30.jpg]
You have plenty of options to customize the clouds and the lighting looks correct, especially in combination with the PBSky (the other cloud option “Cloud Layer” doesn’t, but that’s another story).
The only major drawback is the way how cloud shadows are handled.
It just uses a light cookie on the directional light, which works f…
U can also use cloud layer which is available in 2020 versions
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.0/manual/Override-Cloud-Layer.html