I need a syntax usage demo on a command the mega brains suggested I use in the IRC room.
I am making a choplifter game and working on the hostages running towards the helicopter from both sides of the chopper.
Some major differences with original chops. is [A] physics 3rd dimension acting as a 2d layout.
hostageA runs to the right - [ Chopper landed here ] - hostageB runs to the left
The hostages are pushed along with Physics to move.
Sample Code - This is a neat and tidy block of sample code with the objects in question.
OverlapTest - Pastebin.com
Sample Image to show problem visually from within my games current build
Sample of Game so far
http://dl.dropbox.com/u/3053655/resQ/resQ.html
Link to the command I was suggested to use.
Unity - Scripting API: Physics.OverlapSphere
If you would be so kind, show me a primitive example with the snippet supplied for you above.