overlapping hear a song

void Awake ()
        {
           DontDestroyOnLoad (GameObject.Find (“MenuSound”). GameObject);
        }

Thank you.

but, have a problem.

Every time move the scene, the two layers of overlapping hear a song.

From my answer here : Music continued in the all level - Unity Answers


When this question comes up, DontDestroyOnLoad is the answer given, but it is only half the solution. For example, if you load the scene where the music player is created, then a duplicate is made, now you have 2 players following you through all the scenes. It took me a while to find the solution, but the answer is to use a Singleton . Search singletons on this 'site (or in google search “unity singleton”) as there would be better explanations than what I could give.

The simple version is : only one instance of a singleton exists at a time, two cannot exist. It can be called by all scripts by using a static variable. So only one, and it has a variable which other scripts can reference.

Here is the script for a working singleton, just attach it to the music player. Note : this is in unity JS, and the script must be called MusicSingleton :

#pragma strict

// change the class name here to the name of your script, e.g.
// public class ThisIsTheScriptNameHere extends MonoBehaviour
 
public class MusicSingleton extends MonoBehaviour
{
	private static var instance : MusicSingleton;
	
	function Awake() 
	{
		if (instance != null && instance != this) 
		{
			Destroy( this.gameObject );
			return;
		} 
		else 
		{
			instance = this;
		}
		
		DontDestroyOnLoad( this.gameObject );
	}
	
	// also change this to your script name
	// public static function GetInstance() : ThisIsTheScriptNameHere
	  
	public static function GetInstance() : MusicSingleton 
	{
		return instance;
	}
	
	function Update() 
	{
		//
	}
}

from my answer here : How I can prevent music from stopping after changing a scene? - Questions & Answers - Unity Discussions

This is the question I originally asked when I started : how do I create a static Instance in javascript - Questions & Answers - Unity Discussions