Override Console Window/Tab

Hi Im working on Logging script that will allow work in team and not spamming other team members console window.(Filtered Logging).
Problem is I want to direct to exact place when some one double click on unity’s console window message.
I found following script that allow you to direct to script like But what im looking is how to catch Double click event on Console window.

using System.Diagnostics;
....
....
 
StackTrace myTrace = new StackTrace(true);
StackFrame myFrame = myTrace.GetFrame(1);
 
UnityEditorInternal.InternalEditorUtility.OpenFileAtLineExternal(myFrame.GetFileName(), myFrame.GetFileLineNumber());

Alternatively Does any one Knows how to override Console window ?

Thanks :slight_smile:

Have you seen this post?
http://forum.unity3d.com/threads/138329-Script-Inspector-2-Released-In-Editor-Scripting?p=1226482&viewfull=1#post1226482

It explains how the SI Console works in Script Inspector 2. I did a lot of research to find out how to alter the Console window, found it isn’t possible, and this is the closest I could get… Hope that helps a little bit :slight_smile: