Hi,
currently I just play around a little bit in Unity to check out new Features like the new MLAPI and the Localisation Package to extend my knowledge with these features.
Since for example all Buttons with text should be localized, I was thinking that having the default button been overwritten by a localized button would be kinda handy. But I could not manage to do that.
So my question: Is it somehow possible to override the MenuItem GameObject/UI/Button, so intead of the Default Button another GameObject which is close to the same as the default Button (or in my case the TMP_Button) get created? My extension for now would be only the additional localisation but for example I plan on using some Tweening Library to make some hover and Click effects, which should be applied on all buttons. (So this would also be an exilent fit for this default Button Extension)