Override for Web checkbox on Texture doesn't work

When I check the box for “override for web” on a texture and try to change the max res to anything it doesn’t stay. If I look at the player.log it looks like it did something, but nothing happens. It simply unchecks the box after I hit apply and sets it back to 1024 no matter what I do.

If I duplicate the texture, then try to change the new one, it also does not keep the override change and set’s it right back.

If I change the default, it changes it. however the override boxes are simply not working as intended.

Any ideas?

A workaround could be to set default to what Web should use, and override for standalone.

Also setting override for Google Native client, the tab to the far right. Does work, and that also enables the regular web override setting.