Hi guys,
very new to building VR and am trying to get a scene built onto GearVR. Previously have had no issues, but since integrating my Wwise project with Unity I can no longer build to android. Probably something nooby but would appreciate any help! Thanks
Attached are screen grabs of the error messages im receiving…
Can you post a screenshot of your player settings? In particular, the VR SDK list. The error doesn’t mention Wwise and is talking about OVRPlugin so I would think the issue would have to do with that.
That looks all correct as well. Is the plugin at the file path listed in the error there?
Otherwise, you could try taking out wwise and then trying a build to isolate things. My guess would be that even with wwise out it will still fail and it doesn’t have anything to do with your issues. Doesn’t hurt to confirm though.
I can’t compare apples to apple since my main development machine is windows. I know Oculus isn’t focused on the Mac but for a gear vr build to android I would think it’d be able to include the plugin .aar file ok, plus you said it worked for you yesterday. The info box under your erros does state OVRPlugin version 0.0.0 which is a bit weird at least for me it has a version number. My money would be on something with that plugin causing the issue.
So i installed Oculus runtime for OS X and its removed the error messages im receiving. I’ve managed to build and run the project to my phone, but only on the Gamma color space. When i switch to Linear, that’s when it won’t let me build (“In order to build a player go to color settings to resolve the incompatibility between the color space and current setting”)
However, using the gamma color space causes an unexpected shut down whenever i load the game on my android phone…really confusing…very stuck!
I think ive fixed it! I basically tried a few things out, such as reimporting assets and changing my camera controller, but i think the issue was my texture compression was set to ASTC, so i set it to Dont Override and it seems fine now. Not sure what I did as ASTC was working the other day, but i guess ill go with it haha! Thanks for the help Gregg