OVR Camera moving when Position tracking is Off

Hi,

I have a serious issue, where I’ve setup an OVR Camera on a fix point in the world space (with Position Tracking set to false by default). The issue is when I’m testing the app everythings fine (my real height is 1m75) except if someone testing the app is higher than me, like 1m90, when I start the scene, the OVR Camera as moved exactly like if we set an offset but below the original position, if we saying the original position is “1” for the Y axis, with a tall person, the result could be something like “0.6” which is weird, no other script running at all. I thought maybe about the Guardian of the Oculus which wasn’t reset with the tall person, but like I said I set the position tracking to false by default so I don’t know what the problem could be.

PS: For this app, the guardian is set for the real world boundaries, but shouldn’t be updated for every person’s heights, need to be playable without setting this part.

Hope someone is able to help me

What is your tracking origin set to? If it is set to device try setting to floor.