I can’t get my Oculus to work (DK1), I have the Oculus runtime 0.6 installed.
I couldn’t get anything VR to work until I disabled DX9 and enabled only DX11.
Now it recognizes the Oculus , but I get this on the console :
All becomes normal if change app windows focus to any other window, and switch back to app after. But I should do this on after every app launch. Also, on Alt+F4 app is freezing for minute or so.
Would be glad to hear any suggestions and ideas.
PS: I think, all this happens because of that bug:
Older Unity versions, before v.5.1, have no own integrated VR-mode, and are using the Oculus Integration Asset, so there definitely no such problem, as it completely different way to use VR.
That is only thing I left to try.
PS: did not helped…
By following these steps it seems to work again for a bit, but as soon as focus changes away from the game window (even still within the Unity Editor) the issue reappears.
Anyone submitted a bug report for this yet?
EDIT: Just noticed OP is using a DK1, but we’re seeing the same problem on our DK2s.
I had the problem also. I restarted this service and the error was gone.The error for me initially came after i’d enabled VR on a large existing project.
I’m still having this problem intermittently with 5.1.2p3. The only thing that seems to reliably reset things for me is re-installing the Oculus Runtime. That may be voodoo, though…