Is there any function in C#/Unity, that allows me set my own random sequence ?
for example in one State, I want to choose one number between (1 ,3, -2), and in another case (1,20,3,4,5)
I can do something like that:
int[ ] tab = new int[3] {1,29,4};
int chosen = tab[ Random.Range(0, tab.length) ];
Of course I can write my own function, but if Unity has that one, it won’t be necessary.