PAStarField is a combination of procedurally generated meshes and a specialized shader which gives the appearance of real time motion blurred stars, and does it without requiring render to textures or other pro features, and dramatically reduced memory compared to a skybox (although it can look even better in conjunction used in conjunction with a skybox).
Hi @Andres87 , glad your getting good use out of it!
the Twinkle frequency is controlled by the Twinkliness value at the bottom of the inspector, or the public “.twinkliness” float value from script. An example value of 0 will have no Twinkle and 2 would be double the default twinkliness
Hi @nano005 , it works in orthographic but requires the orthographic size to be quite large, or the cameras far clipping plane to be adjusted, I’m working on a proper solution now that will be in the next update
I’m working on an educational software demo that requires data from a real-world star catalog. I’ve got the data in a JSON format, which I’d like to just plug into some existing star field renderer as I’m having a hard time coming up with my own that looks half-way decent. Does PA Star Field have a mechanism to input existing xyz data for star field rendering?
Hi @abergstr , it can handle CSV importing, designed to support the databases available here, but its done at runtime in Start() and depending on the size of your database it can take a while (>30 seconds)