When trying to export a package, for example, a scene or just a simple prefab, with include dependencies checked, the whole project is included… Am i the only one having this issue ? I’m about to send a bug report, but i’d like to be sure that’s it is not a local problem.
Edit : I should have wrote ‘the whole project is selected’
Bug report case 704171
The workaround i’ve found is : select objects to export in the project folder, right click ‘Select Dependencies’, then ‘Export Package…’
I’m running into the same issue. I’ve selected the prefab > right clicked > select dependencies > export package but it still exports the entire project. When I load the package into a new project it doesn’t work. I’ve tried a number of times with blank files and nothing seems to work. Were you able to find a stable solution?
Still having this issue 7/31/2016, with Unity 5.3.6f1.
5.4 is too buggy to test in, but I feel safe assuming this still isn’t fixed. So correct me if I’m wrong.
Entire project is exported anytime I select “Select Dependencies” even though I’m just exporting a package I had just imported (relies on nothing but what’s in a single folder that didn’t exist prior).
did manage to get by this kind of by selecting the scene file in the project window and doing right click-> select dependencies, then right click ->export package, it seemed to only export what I needed!..
What is the point of the feature if it doesn’t re-assemble the project when you import? Are we suppose to re-attach all the assets manually then? When I used the export and import project feature, it was as if I was just re-doing the whole project again from the beginning for the most part. Is this just the way it was intended to work?
Yeah, the workaround works somewhat ok for me. Just to be clear, to export for example a prefab or a scene and everything related to it, as previously stated: select it in the project window, right click → select dependencies, right click again → export package. The “Exporting package” appears and will have the whole project selected, but only the previously selected items with dependencies and a bunch of random files are exported.
Instead of exporting a few gigs, my export ended up being 6mb. Still, all of my scripts and a bunch of other things were included in the export.