Package Manager Is Missing

Hi everyone, I wanted to install shader graph and I saw that i need to open package manager in window menu.
The problem is, it is not there! why?
I have the latest version of unity installed.

4 Likes

Hi @daniel_7866 ,

Can you submit a bug please: https://support.unity3d.com/hc/en-us/articles/206336985-How-do-I-submit-a-bug-report-

Regards,

Pascal

1 Like

Hey man,

I had the same issue, for me it was related to a malformed MyProjectRoot/Packages/manifest.json

I updated the file to the following

Before this the file looked like this:

Adding in the com.unity.modules.* and the com.unity.package-manager-ui lines fixed the issue when I launched unity again.

Hope this helps!

5 Likes

I did that, hope this will be fixed soon…

Unfortunately it made my project not to open so I had to delete it, the file was completley empty and it works only like that apperantly… thanks anyways

Ah sorry man,

I heard this could help:
Menubar: [quote]
Help/reset packages to default
[/quote]

If that doesn’t work I hope you fix it up soon! if you figure it out, make sure to leave a reply to help others :slight_smile:
Good luck!

21 Likes

Hello @daniel_7866 and @josh-roamltd ,

I’m sorry you ran into this issue. That obviously should never happen. Meanwhile, if you’re still having issues, please do the following:

  • Clone your project by copy pasting on the same folder and identifying it in a way that it is easy to find (I name mine like: clone_project.x so that they’re super easy to find and are all bundled together).

  • Load your newly created project clone.

  • Go to the Help tab, select the option “Reset Packages to defaults”. Be aware that this might take a few minutes depending on size of project.

  • This operation should reset all packages on your project and make sure that packages contained in your executable are correctly unbundled into the local cache.

  • If that worked well and it reset the packages you know you can do the operation safely on the parent project.

Some important details that may interfere with package installation:

  • Package Manager and package installations require administrator permissions on the machine being used. Please ensure you have read and write permissions in:

  • C:\Users\yourname\AppData\Local\Unity\cache on Windows

  • and ~/Users/Library/Unity/cache on MacOS

  • Work/Schools/etc… environments might sometimes block Package Manager by stopping the user from being able to install signed certificates on that specific environment.

Let me know if you have questions and thanks for your patience while we work on making the experience as even as possible.

Cheers,
Pedro
Unity STE

21 Likes

Thank you very much , it works

1 Like

I dont have the Package manager either, i used “Reset Packages to defaults” but it doesnt work. I had it but after i installed the Math package it didnt appear anymore. I use 2018.2.0f2

Hello @dienat ,

It seems you may have compilation issues stemming from the math package. If you uninstall “math” are you capable to have package manager UI visible?

Thanks,
Pedro
Unity STE

Why do I see something different from what you’re showing?
This’s mine
3947875--337927--upload_2018-12-1_15-29-59.png
this’s your showing

This helps!

Yes,I have found the problem . My firewall blocked the Package Manager from accessing the network ,it’s working now~
Thanks for all~

I just upgraded from 2018.2.19 where the Package Manager was there to 2018.3, where it’s gone— also not under Window > Package Manager.

The console has 3 Post-Processing errors that weren’t there in 2018.2.19. I’m guessing this means I need to upgrade the Post-Processing package for the project now in 2018.3. Except… I can’t get to the Package Manager.

Advice?

3 Likes

Same here.

Package Manager > not showing
“Reset Packages to defaults” > not showing
C:\Users\yourname\AppData\Local\Unity\cache > does not exist (but the parent folder does)
Changing manifest.json > prevents project from opening

Unity versions installed (all are impacted):

  • Unity 5.3.8p2
  • Unity 2017.2.0f3

Edit: Problem solved after upgrading Unity, my bad.

1 Like

Same here, upgraded from 2018.2.17 to 2018.3.0, and the package manager is missing.

update Reloaded the project, and it shows up.

@Xander-Davis @horeaper ,

There is an issue with the scripting compilation pipeline that prevents a package compiled assemblies to load up in some unique scenarios. Generally, the problem can present itself when upgrading a project to a newer Unity version. As @horeaper reported, this can sometime be fixed by merely re-opening the project. But in sporadic cases (usually when testing alpha/beta Unity versions or preview/experimental packages), you may have to open the project manifest manually (/Packages/manifest.json) and massage the package configuration to fix compilation issues. We are working on fixing the root issue for 2019.x release cycle (requires a considerable amount of refactoring).

Reall sorry that you faced this issue.

@Xander-Davis When upgrading a project to a newer Unity version, the Package Manager should automatically update incompatible package to newer compatible versions. Was it the case for you? Can you share what the post-processing version before and after upgrading Unity from 2018.2.19 to 2018.3 was?

Regards,

Pascal

I have missing package manager in new project 2018.3.0f2. I have 4 errors in console without description. I figure out that these errors dissapear if in “Packages\manifest.json” i replace version of these packages with “exclude”: “com.unity.package-manager-ui”: “2.0.3”, “com.unity.analytics”: “3.2.2”, “com.unity.collab-proxy”: “1.2.15”, “com.unity.textmeshpro”: “1.3.0”. But even after this package manager not show in window menu. And i not sure how i can fix manually this manifest file

2 Likes

@Inok ,

The exclude keyword is deprecated since Unity 2018.1. You can simply remove the package from the dependencies attribute.

If you remove com.unity.package-manager-ui from the project manifest, even if you fix the compilation error, the UI will not appear. The package needs to be listed in your project manifest to show up in the editor.

Regards,

Pascal

why package manager missing on fresh new project with unity 2018.3.0f2. It missing already at unity start, i not do anything except open new project and it already missing! So huge bug, i cant even access many unity features due to this.

1 Like

@Inok , that is really strange. You are the first one to report missing Package Manager UI on a fresh new project in 2018.3.0f2! Can you share the editor.log file? (Unity - Manual: Log files)