Hi,
I’m trying to create a custom unity package with a native libraries. My package structure is like this (here mylib.so is libassimp.so)
My package
package.json
Runtime
myasmdef.asmdef
Scripts
mycode.cs
Plugins
MyPlugin
myplugindll.dll
myplugincode.cs
Native
linux
x86_64
mylib.so
osx
…
win
…
But as I import this package into another Unity project, it complains in runtime as
Error loading unmanaged library from path: libassimp.so
libassimp.so: cannot open shared object file: No such file or directory
Could you give any help?