Paddle Game Question

Trying to make a paddle game.

I'm having issues with rotating the ball and having it go in the new direction.

How would I go about this using rigidbodies? AddForce ? AddTorque?

          function FixedUpdate () 
               {
        rigidbody.AddForce (0, 10, 0);
                }

             function FixedUpdate () 
               {
          rigidbody.AddTorque (0, 10, 0);
                }