Hello everybody!
I need help for my project.
Essentially I need someone who can write a custom shader (NOT in shader graph but the standard one).
What should the shader do?
- Billboard a sprite
- Applying shadows and light sources from the worldspace onto the sprite
- Casting shadows
- Make it so the sprite billboards the cam but also can be influenced by the animator.
For example:
A dog wigs his tail. With the shaders I found online, the shader overrides the rotation of the animation, meaning: The tail (bone) as well as the sprite is moving, BUT the sprite wont rotate at all.
I know the issue here, but cant figure out what I can change to fix it. I have no experience with shaders whatsoever. So I’m using my wallet to solve this issue.
The best case scenario for me is a shader file that I can simply drag and drop on the sprite objects I want to behave this way. The “lazy guy”-solution if you wanna call it that.
For reference of what I’m vaguely looking for: Search for the game EthrA on Youtube (outstanding game btw).
Thank you so much in advance!