I’m trying to draw a colored circle, but there’s a line at the 0° mark. I try to make a filled arc from 0-360
var painter = ctx.painter2D;
painter.strokeColor = x;
painter.fillColor = x;
float r = 33;
painter.BeginPath();
painter.MoveTo(new Vector2(r, r));
painter.Arc(new Vector2(r, r), r, startAngle: 0, endAngle: Angle.Degrees(360));
painter.Fill();
I want to get rid of the line! I tried drawing an extra degree with no luck. I’m on Unity 2022.3 if that matters.

Is this a bug or am I missing a step?