Painting 3D Blender Meshes In Unity

Hello. I created some terrain in blender just using the mesh and sub divide system.
I am now tying to paint it in unity. How do i do that. Please help me.


Try this…

In Blender, Go to File>export>FBX

Now drag the FBX file into your Unity Assets folder to create a prefab. From there drag the prefab into your scene.

Only Terrains made in Unity can be “painted” with terrain textures, details and trees.

You may want to export a height map from blender, which you can import in a Unity Terrain.
If you have details that cannot be supported by Unity Terrains, such as caves, then you can import the model as an FBX file, but you’ll have to use standard shaders on it and can’t paint details and trees.