Panel Element is not visible in game view

I’ve tried tweaking the z-axis, it isnt working, i’ve checked the z-axis of the main camera and everything seems to be normal. I can’t find any tutorials or other forum posts regarding this issue, the panel is visible in Scene View but isn’t visible in Game View whatsoever.

I’m genuinely stuck on why this is happening.

How is that canvas being drawn? Screen space overlay? Camera? World?

It seems odd you have it as a child of your camera, but perhaps that’s okay. I’ve just never done it that way.

What is that NoPostCamera? Is that overdrawing the other camera?

NoPostCamera is negating post processing

I’ve removed it from being a child to the camera. The canvas is set to Screen Space Camera, now if i change it to Screen Space Overlay it fixes the issue, but the canvas is way off from where the camera is and I cant even adjust the settings for the position of the canvas

Also to be more specific , the NoPostCamera only negates the bloom effect, but keeps a grain effect.

The grain effect isnt appearing on the panel when it’s switched to Screen Space Overlay

I want to use Screen Space Camera for the post processing… why is the panel and some other UI elements not appearing in game view when its set to Screen Space Camera? I just don’t understand why this is happening. I’m trying to find solutions to this issue but it seems impossible