Hello community!
I want to show you the game that was created for Indies vs Gamers Jam by me, Michelle Corella, Omara Sprueill, Xitlalic Guerrero and Luke Denney: Panic at the Picnic:
The main idea for this game was to create mix of classic platformer mechanics with wave survival.
First time i used voxel art in game, and in my opinion it is the best way to bring pixel art to next gen.
I had chance to try all unity 3d features like new lightning (except voxel edges bug on shadows it looks awesome) and pathfinding, which save me a lot of time.
It was nice experience to go through all game making stages in 3 days and i recommend game jams for everyone who wants to learn how to make video games.
Gameplay:
You can play Panic at the Picnic here:
http://gamejolt.com/games/panic-at-the-picnic/79993






