Panic at the Picnic

Hello community!
I want to show you the game that was created for Indies vs Gamers Jam by me, Michelle Corella, Omara Sprueill, Xitlalic Guerrero and Luke Denney: Panic at the Picnic:


The main idea for this game was to create mix of classic platformer mechanics with wave survival.
First time i used voxel art in game, and in my opinion it is the best way to bring pixel art to next gen.
I had chance to try all unity 3d features like new lightning (except voxel edges bug on shadows it looks awesome) and pathfinding, which save me a lot of time.
It was nice experience to go through all game making stages in 3 days and i recommend game jams for everyone who wants to learn how to make video games.
Gameplay:

You can play Panic at the Picnic here:
http://gamejolt.com/games/panic-at-the-picnic/79993

I found some work in progress gifs on our team’s chat:






Post from my web page.

This looks all kinds of crazy. Is that box like critter dynamite? Why do they explode into cubes! :smile:

@ironbellystudios
Because this is voxel graphics game :slight_smile:
Check out game’s webplayer version on Gamejolt page:
http://gamejolt.com/games/panic-at-the-picnic/79993

Hey, this is looking nice!

@Rodolfo-Rubens
Thanks