Panning render texture

Hello. I’m trying to display moving clouds with the directional light and a render texture.
The clouds show up in the scene but they are not moving.

I’ve got a panning shader/material which is assigned to the render texture material property and
the cloud texture to the texture property. The initialization mode and update mode is set to realtime.

I’m using Unity 2019.1.0b9 and HDRP 5.10

Hi,

Im afraid your case is hard to understand without without something concrete to look at. Would it be possible to upload a project/some assets that demonstrate the issue for me to look at?

Yes sorry I’ve sent you a sample package