parent and children

I created an ECS object with 4 children, cubes and spheres.
I put convert to Entity on the main Game Object (parent).
On each object, I put physics shape and physics body.
When I dropped it with gravity, it hit the ground and flew apart.
How will I keep these together as a single object.

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put the physics body on the parent, the shape will be componded on it and it should retain it’s “shape”

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