Hello,
I have a platform, which was built from several objects (20-25). Each object had it’s own collider. This has caused me some gameplay problems, so I have created an empty game object, and I have made the platform building blocks it’s child. I have also removed the building blocks own collider.
I would like to add one big collider to the empty game object. I have tried to add it from the inspector, but then the collider was inaccurate.
Is there any way to add a big mesh collider to the game object, so the platform will have one big collider, instead of 20 small?