parent->m_HasCachedTransformMatrix Error

Hello! So I upgraded my project to V3.4 from 3.3 In my scene view I am getting an error that says “parent->m_HasCachedTransformMatrix”
It says the error comes frum UnityEditor.DocArea:OnGuUI()

On another note: getting an “!IsFinite(outOfDistanceForSort) error too.” This happens after the other error though.

what this mean and how can I fix it?
(if all else fails I will use V3.3 to continue this project on my other computer.)

When I double click on the error it pulls up mono develop but doesn’t point to any code.

It also says “Assert in file: /Applications/buildAgent/work/842f9557127e852/Runtime/Graphics/Transform.cpp at line: 842”

Thanks again!

Hiya Everyone! I figured it out. One of our Meshes was broken. Fixed and good to go.

We are getting the same error here, how do I find out which model is broken and once i do, how do i repair it?