Hey Everybody! So I have a Ship that has a Box Collider inside it. When My player collides with the Collider, it activates an AI Script. What I was trying to do was that at the same time, have the Player Made a Child of the Ship So that it goes wherever the AI goes, until nessecary. So therefore the Player needs to be Inactive for a variable amount of time. I was using this script but instead of getting parented, the player just goes flying off the edge! Is there a different script that I should use?