Parkour movements help?

I’m trying to make a third person parkour based game with wall running, vaulting, sliding, wall jumping, etc etc. Like how they tried to do in Sonic Lost World (Only using that because it’s the only game I’ve played with parkour). I just have NO idea how to do that. Every tutorial I’ve found for wall running and such has been in first person. Can I please have help?

Pick a tutorial, work through it until you understand it, then grip the camera firmly by the transform and tear it off the anchor point so it can go third-person.

Now install Cinemachine and start learning how to do spiffy camera angles based on the internal state of the parkour system , such as a wall running cam that widens out, etc.

Making a first person camera third person is really nothing at all…