I’m using Parse in my Unity project for two days now, and it’s far beyond everything I tried before.
But I’m stuck using it on Windows Store App.
When I try a simple command such a CountAsync() on a ParseQuery I get this error :
MissingMethodException: Method not found: ‘UnityEngine.WWW…ctor’. Parse.PlatformHooks+d33.MoveNext () UnityEngine.Debug:LogException(Exception) Parse.d33:MoveNext()
On Android build or even on Desktop build (Windows 7) everything works fine. It only happens on Windows Store App.
Any help would be very appreciated. Thanks,