Parse CSV files

Hello,

I am very new to coding and still learning. I have been trying to find a tutorial or answer to this question and haven’t been able to either find a good answer or understand some of the posts that might contain the answer to my question.

Anyways, the question is: How do I take a csv file and use that data within unity? I am specifically trying to take this set of data from meetup’s API and plotting them on a coordinate system and then also using the member_count as a way to size these plots.

Does it have to do with using Textasset?

Can anyone point me in a good direction please? I have already tried to find an answer on my own for awhile now without any luck.

Thanks for any help in advance.

You can use String.Split with a comma as the split char, which results in array of strings. Using a TextAsset is fine.

–Eric