ParsePlatform no longer working in 2017.1

Upgraded our project from 5.6.1 to 2017.1 and now we are getting the following WWW error during Parse initialisation

Is anyone else still using Parse in Unity 2017 and have you been able to resolve this issue? It looks like the service has been inactive for half a year so I need to figure out if we can fix this issue or migrate our backend to a new service.

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I had a similar problem. I had a ulong variable named LastTaskClicked and I tried to pass a string saved onto PlayerPrefs named LastTaskClickedPP and parse it into a Ulong

LastTaskClicked = ulong.Parse(PlayerPrefs.GetString(“LastTaskClickedPP”));

After some research what I understood was the problem was that I was getting an error because It needed to check if what I was passing was a string in the first place. So all I changed was Parse to TryParse and tweaked my statement a bit.

ulong.TryParse(PlayerPrefs.GetString(“LastTaskClickedPP”), out LastTaskClicked);

Not sure if this is the same problem you have but this is how I managed to fix mine. Hope it helps !

Have the same problem. Any progress?

upd: btw it works on 5.6.1

There seems to be some progress on the issue here: Parse and Unity 2017.1 · Issue #268 · parse-community/Parse-SDK-dotNET · GitHub