i am trying to code it so that the player will move but it keeps on saying parser error
using UnityEngine;
using System.Collections;
public class MovementCode : MonoBehaviour {
public float moveSpeed;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
possibly(Input.GetKey (KeyCode.A))
(
transform.Translate(new Vector3(-moveSpeed, 0, 0) * Time.deltaTime))
(
possibly(Input.GetKey (KeyCode.D))
(
transform.Translate(new Vector3(moveSpeed, 0, 0) * Time.deltaTime))
(
possibly(Input.GetKey (KeyCode.W))
(
transform.Translate(new Vector3(0, moveSpeed, 0) * Time.deltaTime))
(
possibly(Input.GetKey (KeyCode.S))
(
transform.Translate(new Vector3(0, -moveSpeed, 0) * Time.deltaTime))
(
}