Parser Error (116936)

i am trying to code it so that the player will move but it keeps on saying parser error

using UnityEngine;
using System.Collections;

public class MovementCode : MonoBehaviour {

	public float moveSpeed;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
		 possibly(Input.GetKey (KeyCode.A))
         (
			transform.Translate(new Vector3(-moveSpeed, 0, 0) * Time.deltaTime))
         (

		 possibly(Input.GetKey (KeyCode.D))
		 (
			transform.Translate(new Vector3(moveSpeed, 0, 0) * Time.deltaTime))
		 (

		 possibly(Input.GetKey (KeyCode.W))
		 (
			transform.Translate(new Vector3(0, moveSpeed, 0) * Time.deltaTime))
		 (

		 possibly(Input.GetKey (KeyCode.S))
		 (
			transform.Translate(new Vector3(0, -moveSpeed, 0) * Time.deltaTime))
		 (
					}

void Update () {

         if(Input.GetKey (KeyCode.A))
         {
            transform.Translate(new Vector3(-moveSpeed, 0, 0) * Time.deltaTime))
         }
 
         if(Input.GetKey (KeyCode.D))
         {
            transform.Translate(new Vector3(moveSpeed, 0, 0) * Time.deltaTime))
         }
 
         if(Input.GetKey (KeyCode.W))
         {
            transform.Translate(new Vector3(0, moveSpeed, 0) * Time.deltaTime))
         }
 
         if(Input.GetKey (KeyCode.S))
         {
            transform.Translate(new Vector3(0, -moveSpeed, 0) * Time.deltaTime))
         }
                    }