**Hi im new at scripting and i cant find the problem with this script, help pls
**sing UnityEngine;
using System.Collections;
public class Player : MonoBehaviour {
public float speed = 50f;
public float jumpPower = 150f;
public bool grounded;
private Rigidbody2D rb2d;
void Start () {
}
rb2d gameObject.Getcomponent<Rigidbody2D>();
void Update () {
}
void FixedUpdate()
{
float h = Input.GetAxis("Horizontal");
rb2d.AddForce((Vector2.right * speed) * h);
}****