Parsing Error with closing functions

Hello again,

So I am trying to create a script to give me functions for a button, and when ever I try to compile the script, it tells me that there is a } in the wrong place in line 24. Any help?

Here is my code:
using UnityEngine;
using System.Collections;

public class MenuScript : MonoBehaviour {

	public GameObject FirstMenu;
	public GameObject OptionsMenu;

	// Use this for initialization
	void Start () {
		Cursor.visible = true;
		Cursor.lockState = CursorLockMode.None;
		FirstMenu.SetActive (true);
		OptionsMenu.SetActive (false);

	public void StartGame () {
		Application.LoadLevel ("Scene1");

	public void Options() {
		FirstMenu.SetActive (false);

You forgot the “;” in the line: OptionsMenu.SetActive(true)