Parsing error

So i have this parsing error that I don’t know how to fix:

Assets/Scripts/CameraTrackingPlayer.cs(34,9): error CS8025: Parsing error

using UnityEngine;
using System.Collections;

public class CameraTracksPlayer : MonoBehaviour {
	
	Transform player;
	float offsetX;
	
	// Use this for initialization
	void Start () {
		GameObject player_go = GameObject.FindGameObjectWithTag ("Player");
		
		if (player_go == null) {
			Debug.LogError ("Couldn't find an object with tag 'Player'!");
			return
		
		
		player = player_go.transform;
		
			offsetX = transform.position.x - player.position.x;
		}
	}
	
	// Update is called once per frame
	void Update () {
		if(player != null) {
			Vector3 pos = transform.position;
			pos.x = player.position.x + offsetX;
			transform.position = pos;
			
		}
	}

@Grimbyte is correct. You have to add the “}” at the end. The other errors also have to be fixed. For the first error, you must put a semicolon after “return”. The other error should also be fixed by this.

Add one more ‘}’ to the end of your code.

You forgot to close “public class CameraTracksPlayer : MonoBehaviour {”