I’m creating a simple 360 slideshow app using the skybox. After loading the new texture with a webrequest I change the texture of the skybox. Just before changing the texture, part of the skybox disappear for about one second, before the new one appear.(see picture) Not a very smooth way to change the texture.
Any idea about what i’m doing wrong?
Post your code for changing it
Here is a code reproducing the above situation.
Context:
At first skybox = Mat1,
Seven seconds later it moves to Mat2 (no problem here Mat2 is already in the build),
Seven seconds later, I sendwebrequest to get a new texture that I put into Mat3.
Just before Mat3 appears in the skybox, the Mat2 image is like the one shown in the previous post.
If you don’t move the headset at the moment of the change you will not remark the glitch, but if you’re
moving the headset you will remark that part of the skybox is not rendered.
8397366–1108437–OCV.cs (1.13 KB)
8397366–1108440–LoadWWW.cs (697 Bytes)