Hi everyone,
I am encountering very weird graphical artifacts when deploying to the quest 2 (no issues in the Unity Editor)
I don’t have an actual screenshot but occasionally (every couple seconds and especially when moving the camera) part of what is being rendered on my display freezes completely and results in a caterpillar-like growing artifact very similar to this:
The weird thing is that it doesn’t affect the whole screen but usually 1/3 to half of it, as if certain objects are lagging/freezing behind. This usually lasts for a second or two when I’m rotating/moving my camera, but much much longer when I’m not moving my camera at all once the artifacts have begun.
I have never seen anything like this before and I know the only way I can debug this is essentially starting a completely new project and rebuilding my scenes from my current project one by one, bit by bit until I find out what causes this.
I hope you can therefore forgive me asking before starting this tedious process;
has anyone ever had similar issues?
PS: Pressing the Oculus button during the glitches correctly displays the Oculus menu on top of the artifacts, so I am ruling out any hardware issues.