Particle disappears when camera is close

I made a ray particle system group. When the player (and the child camera) is too close to the system, it disappears in game view AND scene view. Changed my camera near plane to 0.01 but it didn’t help. My particles are all simulation space world and render alignment local (they’re parented to other objects).
How it looks normally:

How it looks when I rotate scene view:


How it looks in the game:118222-game.jpg