Particle effect anomoly

Hi,

I’m having an issue with glow particle effect where when it’s too close to another object I see particle effect end at an edge. When I move the effect further away it displays properly. I’m not sure why this is occurring. Any insight is welcome. When the particle effect is close to the object and I see the line I tried rotating the effect 360 hoping that it needs to be aligned with object normal but it makes no difference. I still see the line.7559596--935044--Screen Shot 2021-10-09 at 9.56.10 AM.png

I would like it to look like this even when the particle effect is close to the object.
7559596--935041--Screen Shot 2021-10-09 at 9.57.03 AM.png

Thank you for any direction you can offer. Regards.

So naturally as I post this I find a potential solution. Looks like in the Renderer of the particle system setting the Render Alignment to Local and then rotating the particle effect to the normal solves the problem. However I’m not sure if this is the best solution. If anyone that has experience in this has a suggestion please let me know.

Hi,

you might want to enable Soft Particles (example and description here). It basically fades out the particles when they get close to a surface to avoid that hard edge look.

Also, I can’t really see if that’s the case for your particles but make sure that your gradient is not leaking to the edges of your texture. Sometimes it’s hardly visible but you don’t have pure black at the edges, which might make those edges visible when using your texture for transparent particles.

Let me know if that fixes the problem :smile:

Valentin

1 Like

Thank You I’ll try these suggestions.