I am using Unity 5.6.1f and have set Auto Random Seed to true, yet all of my particles are in sync with one another. I maybe doing something wrong, if so can anybody advise on how to correct this so that it looks random?
A video and the particles properties are listed below -
The random seed is only going to be used when you have a parameter that supports being random. For example if you set one of the MinMaxCurves to Random between two constants.
Try changing the Start delay to random between two constants to get some randomness.