Hello everyone. In Unity, my particle effect covers my item as I want, but when running on Android, my particle effect does not cover my item. What could be the reason for this? Does anyone have information?
Hello everyone. In Unity, my particle effect covers my item as I want, but when running on Android, my particle effect does not cover my item. What could be the reason for this? Does anyone have information?
The problem is not that the particle effect occurs, but it does not cover my object in android as it does in the editor. I’m sure I need to change a setting but I don’t know where.
When I put it directly into the mesh rendering section in Particle Effect, it worked. It covers the object as in the screenshot. But it does not render with code. I wonder how I can solve the problem, which setting should I activate? The script works in the editor, but it does not work on Android.
I solved my problem. The reason is that the read/write feature of the model was not turned on.