Particle effects seems to changed axis between Unity versions

I have old ParticleSystem water foam effect that works fine in Unity5(and unity 2017) and looks like this
94fad9f060c2c547739cd55e832bf4e842ab38ef.gif

When imported into Unity 2019(or 2018) it changes axis of the particles 74bd62c1ede61f53f801770bfe324543debab2d6.gif

and turning it around does not really help, did axis changed between versions and how can I fix this?
Here’s how particle system looks like in Unity5

Hi,

This is unexpected, I think.
Are you able to submit a bug report with the particle system, and reply here with the case number once you have it?

Hello,
I’ve sent a bug report, but I did not get any confirmation to my email address, is this normal ?
Can I somehow check if report is received ?

Did you receive confirmation yet? We have the report.

Nope I haven’t… maybe i misspelled my email (its same email I’m using on this forum)…, but good that you received it!

Yep it looks like you submitted it with “@gmaill.com” (an extra L).
I’ll see if i can get it fixed for you but I’m not sure… (never tried before) :slight_smile:

Ok thanks ;), and just for reference this is link to case

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